3D QT Engine
Little engine bugfix
I had a few problems with loading shader source files and their compilation / linking on the mobile plattform (Symbian S^3 Belle QT 4.8.0). The problems seems to be solved now and i am still not wuite sure why i had the problems, but my guess is: pointer error. I’ll start to to work on some 3D projects soon and during this phase I will see what I might find usefull, which methods could need Read more…
Switcher
Taskman alpha II
Little update: GUI Thread priority setup Process priority setup killing tasks Download: Switcher.sis (alpha v0.11 unsigned)
Switcher
Taskman alpha I
I want to release a little preview of the current functionality of my Taskman. Currently not all features are implemented, for example the Settings button is not in use, but this will come soon. The 3D window is also not included in this alpha. If you really want to try all features i advice you to get a certificate with PowerMgmt capability to be able to use the Killing functions or process and some thread Read more…
3D QT Engine
More about the Taskman
Ok, after a break from coding i went back to things and finished the task managment. It is now possible to go to tasks and close them without any problems. For killing tasks immediately a special certificate is needed with PowerMgmt capability, otherwise the thread panics and leads to an exit. One advanced feature will be the “Task Settings” window, where the user is able to, for example, send to the task events, like “EApaSystemEventShutdown”, Read more…
3D QT Engine
Design preview
Ok, basic things are done! Symbian’s tasks can be read but are not displayed yet. The 3D window also works. But this post shows the 3D-window which has nothing realy new… and the non-3D-window design, now with screenshot from device: Switcher design preview. (3D window win7) If you think you have ideas for improvements, visit the forum.
3D QT Engine
New Project
Working on a little Taskmanager for Symbian S^3 which will use our openGL ES Engine. I had already a project like this planed months ago but it got too time intensive along with university and the old engine based on Python ( you know PyS60 does not run well on S^3 ) and so on… But now i’ll try to get it done! This is how the old one looked like in action: Read more…
3D QT Engine
Release !!!
I am tired and i want to release. The manual is almost finished but already included. The graphical part and Imagination Technologie’s Emulator for Windows is included. Check the manual and you are ready to create something. This is opensource but shouldn’t be sold as yours!!! Click on the Engine button here on the page and download it. And have fun. Tomorrow a few more chapters for the manual will be written but for today Read more…
3D QT Engine
Release ?!?
The doc/manual is in work. The graphical part stands, isn’t fully tested yet, but after final tests i will upload it. I hope i won’t find any annoying errors. After first release i will work on some tools like a Level editor, Shader editor and many more … Here is the current class diagramm: It might look far more complex than it actually is …
3D QT Engine
Pure freedom
The “Shader” class has been completely rewritten and the renderer adjusted to fit the new shader class. It is now possible to write own shaders, own rendering techniques and so on … For this freedom the shader class has to be reimplemented as own shader class with a few own functions. More about this soon … On the screen are a few thousand cubes rendered with a simple directional light shader.