I had a few problems with loading shader source files and their compilation / linking on the mobile plattform (Symbian S^3 Belle QT 4.8.0). The problems seems to be solved now and i am still not wuite sure why i had the problems, but my guess is: pointer error.

I’ll start to to work on some 3D projects soon and during this phase I will see what I might find usefull, which methods could need some more work and so on. This will give me a little bit of feedback for some new features and build the base for the next release, which will have lots of great new stuff.


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