Due to lack of time I wasn’t very productive the passt weeks…
University eats almost all my spare time. There is an on going software project this semester + weekly coding exercises in addition to the usual stuff you have to do -.-
Engine
Anyways… there are lots of features planned atm for the 3D engine. I started already weeks ago to implement a few of them but they are huge and need lot of time:
Model viewer with:
- ASE/OBJ/FBX/BINARY model format loader
- BINARY model format exporter
- shader tweaking/coding at runtime
- editing vars of models like light params and so on at runtime…
Physics:
- Bullet 2.8x
Android port:
- code everything once again : )
Switcher
Switcher, well … nothing done here yet, but still planned a major update. Only the time is missing.
Stay tuned.