3D QT Engine
Quick “sky” test
Just throwing a few asteroids into the space 🙂 And testing the skybox.
3D QT Engine
New engine on its way!!!
I’ve been working on this one for months. Almost everything is written from scratch and i tried NOT to use extra libs and stuff. Only freeGlut, GLEW and Qt (i even avoided most of Qt’s stuff). More soon !
3D QT Engine
Some fresh wind…
I’m playing around with the SFML libs to handle window creation and window events nativly. Also desktop openGL is in use now and i am working on my own math classes to gain a bit more understanding of this materia and because i just want to have my own stuff Read more…
3D QT Engine
Switcher’s updated design part III
Switcher’s development is still in progress. Visually there has not changed much yet, but internally much code has been updated. This project is now also on GitHub: QtEngine_v0_1_empty Here i am starting the engine on the actual target device for the first time. Had a small problem at the beginning Read more…
3D QT Engine
Switcher’s updated design part II
Coding, coding, coding… Some major classes are almost done, which are a pretty good base for higher level classes like buttons, lists, switches and more. Here is a little screenshot of the running window. This is a real screenshot because the engine emulates OpenGL ES 2.0 and everything that shows Read more…
3D QT Engine
Switcher’s updated design part I
Not much to see from me in the past months... My lazyness even surprised myself.
Anyways, here are some sketches i made a few weeks ago. I won't explain them, but if you have questions feel free to leave a comment.
3D QT Engine
Implementing my own UI elements for Switcher 3D
I am implementing a few key UI elements for Switchers new 3D UI. Lists, buttons, loading bars and many other elements are almost done and in the test. During the implementation the 3D Engine recieves small fixes and new functions like texture updates of materials during runtime. Screenshot of scrolllist Read more…
3D QT Engine
Switcher needs a new UI
Well Switcher’s initial release has a very bad UI design. Here is a little preview animation rendered, that represents the new idea for the UI. It will be done without Qt’s elements and rendered in OpenGL ES 2.0. Youtube link
3D QT Engine
Month passed no news ?
Due to lack of time I wasn't very productive the passt weeks... University eats almost all my spare time. There is an on going software project this semester + weekly coding exercises in addition to the usual stuff you have to do -.- (more…)