The “Shader” class has been completely rewritten and the renderer adjusted to fit the new shader class. It is now possible to write own shaders, own rendering techniques and so on … For this freedom the shader class has to be reimplemented as own shader class with a few own functions.

More about this soon … On the screen are a few thousand cubes rendered with a simple directional light shader.

Testing the new shader classes.

Testing the new shader classes with a few thousand boxes and directional light.

 

 


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