The 3D part of the Taskman I am working on needed a few changes and updates of the Engine. It is now possible to either load models as Instances, if it was loaded once already, or completelly load it into ram. Both methods have their advantages and disadvantages.

It is now also possible to update textures for materials.

More about this soon.

 

Categories: 3D QT EngineSwitcher

AJ

I just love coding :)

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