Android
HwR update 1.5!
HwR received an update... The desktop counterpart HwInfoTransmitter has also been updated! A few new features have finally made it into the app. (more…)
3D QT Engine
Engine work resumed…
After a few months i finally resumed work on my engine. I fixed the texture issue: (more…)
Uncategorized
Page update and some little news
Website updates I have updated wrodpress to the latest version currently available. It seems like the hoster updated the PHP version, so I also had to update the forum, which now also runs the latest version of phpBB. I hope everything works fine, but time will show. Development news Not Read more…
3D QT Engine
Switcher’s updated design part II
Coding, coding, coding… Some major classes are almost done, which are a pretty good base for higher level classes like buttons, lists, switches and more. Here is a little screenshot of the running window. This is a real screenshot because the engine emulates OpenGL ES 2.0 and everything that shows Read more…
3D QT Engine
Implementing my own UI elements for Switcher 3D
I am implementing a few key UI elements for Switchers new 3D UI. Lists, buttons, loading bars and many other elements are almost done and in the test. During the implementation the 3D Engine recieves small fixes and new functions like texture updates of materials during runtime. Screenshot of scrolllist Read more…
3D QT Engine
Switcher needs a new UI
Well Switcher’s initial release has a very bad UI design. Here is a little preview animation rendered, that represents the new idea for the UI. It will be done without Qt’s elements and rendered in OpenGL ES 2.0. Youtube link
QT
100th purchase of Switcher :D
Like the title says we have reached the 100th purchase of Switcher. Nice start but could be better. Thus i gonna start work on a few improvements soon.
3D QT Engine
Month passed no news ?
Due to lack of time I wasn't very productive the passt weeks... University eats almost all my spare time. There is an on going software project this semester + weekly coding exercises in addition to the usual stuff you have to do -.- (more…)
3D QT Engine
important Engine update
The engine has now important and essetential new features. In the current very early release it wasn’t possible to delete models, meshs, materials and texturemaps at runtime, but now it is. You can create models, create an instance of them and update or delete single texturemaps at runtime. If you Read more…